The world feels lived in and quite terrifying thanks to the team nailing the tension and horrific atmosphere. Similar to Alien or Event Horizon, the areas of the ship have a familiar but alien practical/mechanical aesthetic with a splash of gothic. Along those lines, the game's art direction immerses the player in the world. The studio crafted a perfect moody and foreboding atmosphere on the USG Ishimura. Although it pales compared to what modern systems can achieve today, the lighting elements and environmental details still impress me. Compared to similar games during that time and console generation, the studio maximized what was possible with that hardware. While replaying Dead Space, I was amazed at the level of detail and world design executive producer and creator Glen Schofield and Visceral Games achieved in 2008. No one else can save Isaac he must rise to the occasion or die. For most of the game, the player controls Isaac as he attempts to find a way off the Ishimura, where Nicole is among the carnage and monsters. Immediately after docking their ship, the Kellion on the Ishimura, Isaac and chief security officer Zach Hammond, computer technician Kendra Daniels, and company are attacked by necromorphs, the undead infected corpses of the ship's crew. The game's story follows Isaac Clarke, an engineer in the year 2508 who explores the USG Ishimura to discover what happened to his girlfriend Nicole and the dead residents of the ship. With the much-anticipated release of the original game's remake, I decided to look back at Dead Space and the legacy of the franchise. After its release, Dead Space sold over one million copies, produced spin-offs and original animated movies. The game took the controls and presentation of the successful Resident Evil 4 and the psychologically terrifying edge of Silent Hill while pulling its twist by setting the game in space. More importantly, Dead Space felt like the natural evolution of the two series that created modern survival horror: Resident Evil and Silent Hill. Released on October 13, 2008, the survival horror video game Dead Space made a splash in the medium and established a major horror franchise.
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